Mike Fudge
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Mike Fudge
Associate Art Director
Novato, United States
Skills
Rendering
3D Modeling
Character Modeling
Facial Rigging & Animation
Hard Surface Modeling
Lighting
Rigging
Texturing
Sculpting
3D Scanning
Shaders
PBR Texturing
Physically Based Rendering
Cloth Simulation
Hair/Fur Simulation
Software proficiency
Maya
Softimage
Photoshop
ZBrush
Mudbox
Substance 3D Painter
Substance 3D Designer
Knald
xNormal
Marmoset Toolbag
Ornatrix
Xgen
Productions
Video Game
Immortals of Aveum
Year
2023
Role
Lead Character Artist
Company
Ascendant Studios
Video Game
Bioshock 4
Year
2027
Role
Lead Character Artist
Company
Cloud Chamber
Video Game
Mafia III
Year
2016
Role
Senior Character Artist
Company
Hangar 13 Games
Video Game
Metal Gear Solid V: The Phantom Pain
Year
2015
Role
Senior Character Artist
Company
Kojima Productions
Video Game
Metal Gear Solid V Ground Zeroes
Year
2014
Role
Senior Character Artist
Company
Kojima Productions
Video Game
Yaiba: Ninja Gaiden Z
Year
2014
Role
Senior Character Artist
Company
Spark Unlimited
Video Game
Iron Brigade
Year
2011
Role
Senior Character Artist
Company
Double Fine Productions
Video Game
Brutal Legend
Year
2009
Role
Senior Character Artist
Company
Double Fine Productions
Video Game
Tomb Raider: Underworld
Year
2008
Role
Character artist
Company
Crystal Dynamics
Movie
The Matrix Revolutions
Year
2003
Role
modeler
Company
Esc Entertrainment
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