Mike Fudge
Mike Fudge
Associate Art Director
Novato, United States

Skills

Rendering3D ModelingCharacter ModelingFacial Rigging & AnimationHard Surface ModelingLightingRiggingTexturingSculpting3D ScanningShadersPBR TexturingPhysically Based RenderingCloth SimulationHair/Fur Simulation

Software proficiency

Maya
Maya
Softimage
Softimage
Photoshop
Photoshop
ZBrush
ZBrush
Mudbox
Mudbox
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Knald
Knald
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag
Ornatrix
Ornatrix
Xgen
Xgen

Productions

    • Video Game
      Immortals of Aveum
    • Year
      2023
    • Role
      Lead Character Artist
    • Company
      Ascendant Studios
    • Video Game
      Bioshock 4
    • Year
      2027
    • Role
      Lead Character Artist
    • Company
      Cloud Chamber
    • Video Game
      Mafia III
    • Year
      2016
    • Role
      Senior Character Artist
    • Company
      Hangar 13 Games
    • Video Game
      Metal Gear Solid V: The Phantom Pain
    • Year
      2015
    • Role
      Senior Character Artist
    • Company
      Kojima Productions
    • Video Game
      Metal Gear Solid V Ground Zeroes
    • Year
      2014
    • Role
      Senior Character Artist
    • Company
      Kojima Productions
    • Video Game
      Yaiba: Ninja Gaiden Z
    • Year
      2014
    • Role
      Senior Character Artist
    • Company
      Spark Unlimited
    • Video Game
      Iron Brigade
    • Year
      2011
    • Role
      Senior Character Artist
    • Company
      Double Fine Productions
    • Video Game
      Brutal Legend
    • Year
      2009
    • Role
      Senior Character Artist
    • Company
      Double Fine Productions
    • Video Game
      Tomb Raider: Underworld
    • Year
      2008
    • Role
      Character artist
    • Company
      Crystal Dynamics
    • Movie
      The Matrix Revolutions
    • Year
      2003
    • Role
      modeler
    • Company
      Esc Entertrainment